MechQuest Starlords
are quick and dangerous warriors, having been trained equally in melee,
ranged, and Mecha combat during their residency at GEARS University.
Their innate depth-perception allows them to barrage multiple enemies at
a distance, landing that critical first shot. Your account must be verified with a MechQuest Star Captain account
to access the shop in the Guardian Tower to become a Starlord. Because
of their high Dexterity, Endurance, and Strength stats, Starlords become
out-of-this-world warriors when equipped with Fighter, Thief, and Lucky
Enhancements. Base Stats
Strength: 69
Intellect: 17 Endurance: 76 Dexterity: 115 Wisdom: 35 Luck: 35 |
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Skills
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Auto Attack
Rank Needed: 1 Mana Cost: 0 Mana Cooldown: 1.5 Seconds Type: Physical Description: A rapid attack studied only by a reclusive few. |
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Pulse Compression Rank Needed: 1 Mana Cost: 20 Mana Cooldown: 3 Seconds Type: Physical Description: A moderately powerful ranged attack. Applies Pulse Compression, reducing the target's haste by 15% for 6 seconds. |
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Pulse Dilation Rank Needed: 2 Mana Cost: 25 Mana Cooldown: 10 Seconds Type: Physical Description: If pulse compression is present on the target, deals heavy damage. Otherwise applies Shearing, a 3 second stun, but deals no damage |
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Energy Arc Rank Needed: 3 Mana Cost: 15 Mana Cooldown: 3 Seconds Type: Physical Description: Emits a burst of energy that will hit up to 3 targets. Also applies Loose Energy, a moderate DoT, to each.6 Note: DoT lasts 6 seconds |
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High Energy Arc Rank Needed: 5 Mana Cost: 20 Mana Cooldown: 12 Seconds Type: Physical Description: Emits a burst of energy that will hit up to 3 targets, dealing less damage with each bounce, returning part of the damage dealt as hp if the target is affected by pulse compression. |
Passive Abilities |
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Evasive Maneuvers Rank Needed: 4 Type: Passive Description: Dodge chance increased by 15% |
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Locked On Rank Needed: 4 Type: Passive Description: Hit chance increased by 5%, critical strike chance increased by 10% |
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