Selasa, 04 Desember 2012

Paladin Class

Paladins are the honest and good protectors of… GOOD and GOODNESS! Paladins are noble, strictly honorable fighters, who defend the weak and destroy the wicked. As a Paladin, you fight with courage, exceptional physical strength, and selfless healing powers. In order to become a Paladin, one must hold a Rank 5 standing with the Good faction. Because Paladins rely on their Strength, Intellect, Endurance, and Dexterity, these holy warriors fair well when equipped with Hybrid, Fighter, Wizard, Healer, Spellbreaker, and Lucky Enhancements.

Base Stats

Strength: 83
Intellect: 83
Endurance: 69
Dexterity: 69
Wisdom: 24
Luck: 17

Paladin

Skills

AutoAttack
Auto Attack
Rank Needed: 1
Mana Cost: 0 Mana
Cooldown: 2 Seconds
Type: Physical
Description: A basic attack, taught to all adventurers.
Note: Deals 100% weapon damage
Abolish Abolish
Rank Needed: 1
Mana Cost: 10 Mana
Cooldown: 2 Seconds
Type: Physical / Magical
Description: A quick strike dealing weapon damage plus magical damage. Also grants Zeal, allowing mana regeneration when dealing or receiving damage for 10 seconds.
HealingWord Healing Word
Rank Needed: 2
Mana Cost: 25 Mana
Cooldown: 6 seconds
Type: Physical / Magical
Description: Heals a friendly target for a moderate amount.
Note: Hits 2 targets.
Exorcize Exorcise
Rank Needed: 3
Mana Cost: 15 Mana
Cooldown: 6 seconds
Type: Magical
Description: A light based ranged attack, high damage against undead enemies.
BlindingLight  Blinding Light
Rank Needed: 3
Mana Cost: 40 Mana
Cooldown: 7 seconds
Type: Physical / Magical
Description: Deals damage to all enemies in range.



Passive Abilities

Passive Noble Mark
Rank Needed:
4
Type:
Passive
Description:
Endurance increased 15% 
Passive Contemplative
Rank Needed: 4
Type: Passive
Description: Crit chance increased by 5%
Passive Ultimate Heal
Rank Needed: 10
Type: Passive: Small chance to activate on melee swing. 
Description: Fully Heals all friendly targets on screen

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