Paladins
are the honest and good protectors of… GOOD and GOODNESS! Paladins are
noble, strictly honorable fighters, who defend the weak and destroy the
wicked. As a Paladin, you fight with courage, exceptional physical
strength, and selfless healing powers. In order to become a Paladin, one
must hold a Rank 5 standing with the Good faction. Because Paladins
rely on their Strength, Intellect, Endurance, and Dexterity, these holy
warriors fair well when equipped with Hybrid, Fighter, Wizard, Healer,
Spellbreaker, and Lucky Enhancements.Base StatsStrength: 83Intellect: 83 Endurance: 69 Dexterity: 69 Wisdom: 24 Luck: 17 |
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Skills
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Auto Attack
Rank Needed: 1 Mana Cost: 0 Mana Cooldown: 2 Seconds Type: Physical Description: A basic attack, taught to all adventurers. Note: Deals 100% weapon damage |
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Abolish Rank Needed: 1 Mana Cost: 10 Mana Cooldown: 2 Seconds Type: Physical / Magical Description: A quick strike dealing weapon damage plus magical damage. Also grants Zeal, allowing mana regeneration when dealing or receiving damage for 10 seconds. |
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Healing Word Rank Needed: 2 Mana Cost: 25 Mana Cooldown: 6 seconds Type: Physical / Magical Description: Heals a friendly target for a moderate amount. Note: Hits 2 targets. |
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Exorcise Rank Needed: 3 Mana Cost: 15 Mana Cooldown: 6 seconds Type: Magical Description: A light based ranged attack, high damage against undead enemies. |
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Blinding Light Rank Needed: 3 Mana Cost: 40 Mana Cooldown: 7 seconds Type: Physical / Magical Description: Deals damage to all enemies in range. |
Passive Abilities |
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Noble Mark Rank Needed: 4 Type: Passive Description: Endurance increased 15% |
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Contemplative Rank Needed: 4 Type: Passive Description: Crit chance increased by 5% |
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Ultimate Heal Rank Needed: 10 Type: Passive: Small chance to activate on melee swing. Description: Fully Heals all friendly targets on screen |
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