Sorcerers are
gifted spellcasters who incinerate their enemies with fireballs and
launch freezing ice shards from a distance. Sorcerers were once Magi who
excelled in the art of the arcane. With the guidance of the Mage
Trainer, Arcana, select Magi can upgrade into Sorcerers once they reach
Rank 5. Because these intellectual magic masters rely on their
Intellect, Endurance, Luck, and Wisdom stats, Sorcerers often equip
themselves with Wizard, Lucky, and Spellbreaker Enhancements.Mage Base Class UpgradeLocation: Arcana's Upgrade ShopPrice: 5,000 Gold Sellback: 1,250 Gold Requirements: Requires Mage Class, Rank 5 |
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Skills
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Auto Attack
Rank Needed: 1 Mana Cost: 0 Mana Cooldown: 2 Seconds Type: Physical Description: A basic attack, taught to all adventurers. Note: Deals 100% weapon damage |
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Fireball Rank Needed: 1 Mana Cost: 20 Mana Cooldown: 6 Seconds Type: Magical Description: Hurls flame at your opponent, dealing moderate damage on impact, and dealing that same amount again over 10 seconds. Deals more impact damage if Frozen Blood is present on the target, but consumes the debuff. Note: Impact damage can be reduced by debuffs |
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Ice Shard Rank Needed: 2 Mana Cost: 10 Mana Cooldown: 6 Seconds Type: Magical Description: Launches a freezing shard at your enemy, dealing moderate damage. If Scorched is NOT present, applies Frozen Blood, reducing their attack speed and power for 10 seconds. If Scorched IS present, deals increased damage but does not apply Frozen Blood. Note: Impact damage cannot be reduced by debuffs |
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Explosion Rank Needed: 3 Mana Cost: 15 Mana Cooldown: 3 Seconds Type: Magical Description: Causes energies within opponent to become unstable and burst forth, causing moderate damage to your target and light damage to surrounding targets. Note: Impact damage cannot be reduced by debuffs |
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Arcane Shield Rank Needed: 5 Mana Cost: 5 Mana Cooldown: 60 Seconds Type: Magical Description: Shield the caster, transferring most incoming damage to their MP instead of HP and reducing outgoing damage for 20 seconds. Note: Does not reduce Auto Attack damage or any outgoing damage. |
Passive Abilities |
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Hot Headed Rank Needed: 4 Type: Passive Description: Magic damage increased by 10% |
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Chilled Out Rank Needed: 4 Type: Passive Description: Damage taken reduced by 10% |
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